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61. [Proposal] Change shield fleet bonus application - in Assembly Hall [original thread]
Originally by: Reed Tiburon This is obvious and should have been done long ago.
- by M Blanc - at 2010.12.01 06:29:00
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62. Whats next after your first 1bil isk? - in Market Discussions [original thread]
You embark on a lengthy but ultimately pointless synthesis of an organic molecule of considerable structural complexity.
- by M Blanc - at 2010.09.16 17:31:00
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63. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
.
- by M Blanc - at 2010.05.30 16:20:00
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64. [Proposal] T2 Close Range Turret Ammo sucks. - in Assembly Hall [original thread]
.
- by M Blanc - at 2010.04.13 12:20:00
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65. Dramiel Counter? - in Ships and Modules [original thread]
Edited by: M Blanc on 09/02/2010 09:42:29 meh
- by M Blanc - at 2010.02.09 09:42:00
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66. Railgun balance, when do they get some love ? - in Ships and Modules [original thread]
Originally by: Naomi Knight Originally by: Ophelia Ursus At the moment, an Eagle with 3 damage mods and 250mm rails tops out at 321 DPS with CN AM. If its pilot wants a 100 km optimal, he has to switch to CN Lead (216 DPS) or Thor...
- by M Blanc - at 2010.01.20 17:22:00
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67. New LP items for Pirate Factions - in Assembly Hall [original thread]
Yes indeed. Would be nice if CCP were to take a look at pirate faction implants as well - Slaves, Snakes, and Crystals are valuable and fetch a good price, Halos are pretty poor, and Talismans are flat out terrible.
- by M Blanc - at 2010.01.19 09:26:00
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68. [ISSUE] Give Assault Frigates a 4th Bonus - in Assembly Hall [original thread]
Edited by: M Blanc on 07/01/2010 10:21:57 Originally by: Lana Torrin I know this one is supposed to be coming real soon (tm) but just in case it doesn't.. (The AB boost was great, but perhaps a little too fast) Meh, the Dramiel doe...
- by M Blanc - at 2010.01.07 10:21:00
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69. Railgun balance, when do they get some love ? - in Ships and Modules [original thread]
Originally by: Battlingbean Originally by: Ophelia Ursus Of the suggestions offered so far, I like the idea of increasing rails' base optimal a lot - as Liang said, it's effectively a damage bonus that only applies if you're operat...
- by M Blanc - at 2010.01.07 06:08:00
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70. [Proposal] Shield gang bonuses should be applied just like armour ones - in Assembly Hall [original thread]
Supported. Alternatively, I guess you could make armor gang bonuses require 40+ seconds to take effect...
- by M Blanc - at 2009.12.25 17:37:00
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71. Boost Patch (Domination 1.2?) - in Test Server Feedback [original thread]
Deimos/hybrids in general?
- by M Blanc - at 2009.12.23 22:34:00
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72. (Proposal) Apply Spec Skills to High Meta Weapons - in Assembly Hall [original thread]
Originally by: Awesome Possum So basically you want the extra damage that the skills give you, without the drawback of higher grid/cpu cost. Unsupported. T2 EANM: +20% to armor resists, requires 36 CPU and Hull Upgrades V Amarr Navy E...
- by M Blanc - at 2009.12.22 10:16:00
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73. Why do you think level 4 missions should be nerfed? - in Missions & Complexes [original thread]
Edited by: M Blanc on 22/12/2009 09:38:07 Edited by: M Blanc on 22/12/2009 09:37:34 Originally by: CCP We introduced L4 agents which meant, and I have heard may stories where corpmates were saying "oh, hey, I won't make it to the c...
- by M Blanc - at 2009.12.22 09:37:00
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74. Escalation: The Big Blue - Extremely low reward? - in Missions & Complexes [original thread]
When you complete the escalation, you roll on a loot table; the rewards are random. Google suggests that your escalation arose from an Angel Vigil site, so the escalation has a chance of dropping Gistii A-type loot, as well as various bits of Domi...
- by M Blanc - at 2009.12.17 07:19:00
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75. 3/10 Sansha's Command Relay Outpost - in Missions & Complexes [original thread]
Centii A-type small reppers and ANPs are crappy nowadays?
- by M Blanc - at 2009.12.16 17:07:00
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76. (Proposal) Apply Spec Skills to High Meta Weapons - in Assembly Hall [original thread]
Supporting this, although I'd go further and suggest that all meta 6+ weapons be made able to use T2 ammo as well.
- by M Blanc - at 2009.12.16 08:07:00
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77. Why do you think level 4 missions should be nerfed? - in Missions & Complexes [original thread]
Edited by: M Blanc on 14/12/2009 01:36:21 Originally by: Wet Ferret Originally by: M Blanc Overall, I'd be in favour of removing all highsec missions against pirate factions as a way of imposing some consequences on incessant e...
- by M Blanc - at 2009.12.14 01:36:00
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78. Why do you think level 4 missions should be nerfed? - in Missions & Complexes [original thread]
I'm kind of on the fence about this - while highsec L4s do provide too much income for hardcore farmers, they're much more reasonable as an income source for newer players. I also think the game needs a means by which more casual players can finan...
- by M Blanc - at 2009.12.13 10:53:00
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79. [Proposal] Shared Corporation Bookmarks - in Assembly Hall [original thread]
I do believe I will be supporting this proposal.
- by M Blanc - at 2009.12.12 12:39:00
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80. Storyline mission bug? - in Missions & Complexes [original thread]
Originally by: Ankhesentapemkah Remove all highsec missions vs. pirate Factions Amended for truth, beauty and justice.
- by M Blanc - at 2009.12.10 17:55:00
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